000 | 01715cam a22003017a 4500 | ||
---|---|---|---|
008 | 080118s2004 maua 001 0 eng d | ||
020 | _a0619216913 | ||
040 |
_aCDF _cCDF _dBAKER _dYDXCP _dBTCTA _dDLC _dEG-GiCUC |
||
050 | 0 | 0 |
_aQA76.63 _b.F37 2004 |
082 | 0 | 0 |
_a005.1/5 _222 |
092 | 0 | 4 |
_a005.15 _bF2454 2004 _221 |
099 |
_a04 _a005.15 F2454 2004 |
||
100 | 1 | _aFarrell, Joyce. | |
245 | 1 | 0 |
_aProgramming logic and design : _bcomprehensive / _cJoyce Farrell. |
250 | _a3rd ed. | ||
260 |
_aBoston, Mass. : _bCourse Technology , _cc2004. |
||
300 |
_a1 v. (various pagings) : _bill. ; _c24 cm. + _e1 CD-ROM (4 3/4 in.) |
||
500 | _aIncludes index. | ||
505 | 2 | _a1. An overview of computers and logic -- 2. Understanding structure -- 3. Modules, hierarchy charts, and documentation -- 4. Desiging and writing a complete program -- 5. Making decisions -- 6. Looping -- 7. Control breaks -- 8. Arrays -- 9. Advanced array manipulation -- 10. Using menus and validating input -- 11. Sequential file merging, matching, and updating -- 12. Advanced modularization techniques -- 13. Object-oriented programming -- 14. Event-driven programming with graphical user interfaces -- 15. System modeling with UML -- 16. Using relational databases -- Appendix A. Solving difficult structuring problems -- Appendix B. Understanding numbering systems and computer codes -- Appendix C. Using a large decision table -- Glossary -- Index. | |
650 | 0 | _aLogic design. | |
650 | 0 | _aLogic programming. | |
710 | 2 | _aCourse Technology, Inc. | |
902 | _a1 | ||
905 |
_aIbrahim _eRev. |
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905 |
_aJihan _eCat. |
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942 |
_2ddc _cBK |
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999 |
_c118618 _d118618 |