3D character animatiom : A maya plugin to auto-generate gait cycles for 3D characters using mathematical equations /
Mary Mohsen Messak Guindy ; Supervised Rimon Elias
- Cairo : Mary Mohsen Messak Guindy , 2016
- 131 Leaves : charts , facsimils ; 30cm
Thesis (M.Sc.) - Garman University - Faculty of Postgraduate Studies and Scientific Research - Department of Digital Media Engineering and Technology
With the increasing importance of 3D graphics, many types of animation have evolved to perfectly simulate motion. Among these types are keyframe and procedural animation . Referring to many movies, games, etc. , almost all characters undergo gait cycles. The aim of
3D character animatiom A maya plugin Mathematical equations