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| 003 | EG-GiCUC | ||
| 005 | 20250223032204.0 | ||
| 008 | 190211s2018 ua dh f m 000 0 eng d | ||
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_aEG-GiCUC _beng _cEG-GiCUC |
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| 041 | 0 | _aeng | |
| 049 | _aDeposite | ||
| 097 | _aM.Sc | ||
| 099 | _aCai01.20.03.M.Sc.2018.Mo.A | ||
| 100 | 0 | _aMohamed Yasser Hussein Fayyad | |
| 245 | 1 | 0 |
_aAutomatic composition of web services using gaming algorithms / _cMohamed Yasser Hussein Fayyad ; Supervised Akram Ibrahim Salah , Amr Atef Kamel |
| 246 | 1 | 5 | _aالتكوين التلقائي لخدمات الويبب استخدام خوارزميات الألعاب |
| 260 |
_aCairo : _bMohamed Yasser Hussein Fayyad , _c2018 |
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_a72 P. : _bcharts , facsimiles ; _c30cm |
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| 502 | _aThesis (M.Sc.) - Cairo University - Faculty of Computers and Information - Department of Computer Science | ||
| 520 | _aIn a Service Oriented Architecture environment, the domain consists of multiple services exist to help in executing user{u2019}s requests, these requests may need to execute more than a single web service to successfully process the request and get the needed results. Manually handling each request is time wasting and tiring, thus the idea of automatic composition of web services emerged. This thesis discusses the problem of automatic web service composition and describes the Automatic Composition Using AI (ACUAI) framework which is a framework for automatic composition of web services with memory feature. As games have the most advanced algorithms for dynamic system adaptation to user{u2019}s actions, the ACUAI framework utilizes two algorithms that are used in games development. These algorithms are decision trees and finite state machines. The user{u2019}s requests will be handled in the same way games react to user input.The decision is then taken based on current state of the orchestration.The algorithm changes the state of the orchestration according to the last decision taken. This helps guide the orchestration towards the goal and get a successful composition. Finally, each successful composition and its template request are saved to be used later in enhancing the execution time. A sample implementation is developed as a proof of concept for the idea which is the main source for the results in this thesis. These results show exciting potential for how computers can handle design problems which can lead to much smarter and efficient computing in the near future | ||
| 530 | _aIssued also as CD | ||
| 653 | 4 | _aAlgorithms | |
| 653 | 4 | _aAutomatic Composition Using AI (ACUAI) | |
| 653 | 4 | _aWeb services | |
| 700 | 0 |
_aAkram Ibrahim Salah , _eSupervisor |
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| 700 | 0 |
_aAmr Atef Kamel , _eSupervisor |
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| 856 | _uhttp://172.23.153.220/th.pdf | ||
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_aNazla _eRevisor |
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_aShimaa _eCataloger |
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