header
Local cover image
Local cover image
Image from OpenLibrary

Effect of virtual reality games on shoulder functions in children with Erb's palsy / Rofida Gamal Abdelmanam ; Supervised Eman Ibrahim Elhadidy , Mostafa Mohi Elahmady

By: Contributor(s): Material type: TextTextLanguage: English Publication details: Cairo : Rofida Gamal Abd Elmanam , 2015Description: 129 P. : charts , facsimiles ; 25cmOther title:
  • تأثير ألعاب الواقع الافتراضي على وظائف الكتف فى الأطفال المصابين بالشلل الإربي [Added title page title]
Subject(s): Online resources: Available additional physical forms:
  • Issued also as CD
Dissertation note: Thesis (M.Sc.) - Cairo University - Faculty of Physical Therapy - Department of Growth and Developmental Disorders in pediatrics Summary: Virtual reality (VR) is a treatment tool can be used in rehabilitation practices. Purpose: to determine the effect of virtual reality using Wii games technology on shoulder range of motion (flexion, abduction and external rotation) and functional activities in children with Erb's palsy. Methods: forty children of both sexes having uni-lateral Erb's palsy, their ages ranged from four to six years old participated in this study. They were divided randomly into two groups of equal number (A and B). They were evaluated using electrical goniometer and Peabody Developmental Motor Scale before and after three successive months of the treatment program. Group A: received selected physical therapy program, where group B, received virtual reality using Wii games in addition to the program given to group A. Results: The results of the study revealed statistically significant improvement in all measured variables of both groups in favor of group B (p<0.001). Conclusion: virtual reality using Wii games therapy in addition to selected physical therapy program is beneficial therapeutic technique to improve shoulder range of motion and functional activities in children with Erb's palsy
Tags from this library: No tags from this library for this title. Log in to add tags.
Star ratings
    Average rating: 0.0 (0 votes)
Holdings
Item type Current library Home library Call number Copy number Status Barcode
Thesis Thesis قاعة الرسائل الجامعية - الدور الاول المكتبة المركزبة الجديدة - جامعة القاهرة Cai01.21.06.M.Sc.2015.Ro.E (Browse shelf(Opens below)) Not for loan 01010110068481000
CD - Rom CD - Rom مخـــزن الرســائل الجـــامعية - البدروم المكتبة المركزبة الجديدة - جامعة القاهرة Cai01.21.06.M.Sc.2015.Ro.E (Browse shelf(Opens below)) 68481.CD Not for loan 01020110068481000

Thesis (M.Sc.) - Cairo University - Faculty of Physical Therapy - Department of Growth and Developmental Disorders in pediatrics

Virtual reality (VR) is a treatment tool can be used in rehabilitation practices. Purpose: to determine the effect of virtual reality using Wii games technology on shoulder range of motion (flexion, abduction and external rotation) and functional activities in children with Erb's palsy. Methods: forty children of both sexes having uni-lateral Erb's palsy, their ages ranged from four to six years old participated in this study. They were divided randomly into two groups of equal number (A and B). They were evaluated using electrical goniometer and Peabody Developmental Motor Scale before and after three successive months of the treatment program. Group A: received selected physical therapy program, where group B, received virtual reality using Wii games in addition to the program given to group A. Results: The results of the study revealed statistically significant improvement in all measured variables of both groups in favor of group B (p<0.001). Conclusion: virtual reality using Wii games therapy in addition to selected physical therapy program is beneficial therapeutic technique to improve shoulder range of motion and functional activities in children with Erb's palsy

Issued also as CD

There are no comments on this title.

to post a comment.

Click on an image to view it in the image viewer

Local cover image